GAME DESIGN
A 3D exploration game set in space where you play as an ape, Black Bean Senor, escaping a failing space station. I oversaw the entire UI/UX design process and enhanced the visual side of the game - lighting and camerawork.
Lead designer
3 months, 2022
You play as an ape, Black Bean Senor, working your way out of a space station that is coming apart. Released in 2022.
What makes this one different from my other game credits is scope: alongside the UI/UX process I took on lighting and camerawork, so the job covered how the game reads as well as how it is operated. In a game about getting out of somewhere, those are closer together than they sound - a player who cannot tell where to go next experiences it as a design problem, whatever caused it.